Friday, March 3, 2023

Trashman (1984)



Designed by Malcolm Evans (3D Monster Maze, Escape), Trashman is one of those odd cases of turning a job into a game and somehow making it fun. You control a garbage collector and have to empty a street's trashcans before a time limit runs out. The truck idles up the street a little bit at a time, so you have to rush to the can, taking care to not step on the grass because doing so will rob you of a "tip" and might even cause a dog to chase you, pick up the can, bring it to the truck to empty it, then place it exactly where you found it. If you do everything right, the homeowner will call you inside for a moment with some amusing dialogue and you'll get a bonus in time.

The biggest threat in the game, though, is simply trying to cross the street without getting run over by speeding traffic. Getting run over is an immediate game over. After a couple of levels, you have to worry about getting run over by cyclists on the sidewalks, too.

It's pretty nice-looking as Spectrum games go. It keeps things simple and clear with minimal color clashing. Sound effects are sparse, but the controls handle well enough, just "sticky" enough that you usually won't accidentally oversteer into the grass.

A great example of a "just one more go" game.



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